About Me

Hey there! My name is Jerrin Thomas [a.k.a JD Christo], and I'm a Game Programmer and Designer. I work as a Game Programmer at Hashstash Studio, but I like to branch out and dabble in UX, Game Design, art, and tech-art. In a small team, you naturally wear many hats. In my free time I create games - my Lab and do a lot of Research and Developement stuff. As a Game Programmer and Designer, my work is embodied in three core disciplines.

  • Visual Design
  • Interaction Design
  • Programming/Engineering


  • Full Name:Jerrin Thomas
  • Email:jd0christo1678@gmail.com
  • Hobbies: Cycling, Research, Comic Drawing, Concept Drawing, Digital Painting, Prototyping Games
  • Language: English, Hindi, Gujarat, Malayalam, Tamil
  • Programming Language: C++, C#, Javascript, TypeScript, Python (Basic), Lua(LÖVE)
  • Frameworks & Engines: Unity, Godot, Cocos Creator, LÖVE, OpenGL, Phaser 3, OpenCV, AR Foundation, WPF
  • Others: Blender 3D, Adobe Photoshop, InkScape, MySQL, Git, Freedcamp, Trello
  • Work Experience

  • Game Developer

    Hashstash Studio - July 2020 - present

    • I work as Programmer here and do bits of UX, Design, art and tech-art.
    • Created games in Unity for iOS and Android; Cocos Creator and Godot for HTML
    • Implemented systems and functionality for games based on design specifications

  • Game Developer

    FreeLancer - July 2019 - June 2020

    I have completed 12 client projects which includes Games using Unity, Godot, and Phaser 3 and AR projects using Unity and AR Foundation.


  • Education

  • Bachelors Degree

    Bharathiar University - 2017 - 2020

    • Main coursework: Game Design, Data Structures, Design and analysis of Algorithms, Game Architecture and OpenGL, Game Artificial Intelligence.
    • Coursework: 2D Arts, 3D Generalist and Animation, Storyboarding and Composition, VR and AR